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1. [issue] fps drops in window mode on winxp - in Issues, Workarounds & Localization [original thread]
set 'interval default' to 'interval one' (caps at 60FPS)
- by wild Ari - at 2009.05.21 11:12:00
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2. WTS 8 x 60 day GTC-- 600 million-- Secure only-- online now - in Timecode Bazaar [original thread]
1 for feta solamnia please
- by wild Ari - at 2009.05.05 17:00:00
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3. Warning to all haulers (courrier scam) - in EVE General Discussion [original thread]
indeed they do. i use courier contracts all the time to get stuff in empire moved. reasonable collaterals and good payment ensures fast and reliable delivery. if the stuff is more expensive i jsut put it in a general freight can and ensure its tr...
- by wild Ari - at 2008.05.19 21:33:00
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4. Missile-user: switch to turrets for pvp ? - in EVE General Discussion [original thread]
in general the raven is a very good PvP ship. problem is, most ppl tend to use Cms on a raven and use a more mission based approach. the problem in fleetfights is the traveltime and range of missles. Torps dont have the nesseary range and CMs do r...
- by wild Ari - at 2007.05.24 10:36:00
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5. Is the Raven any good at PvP at all in a situation? - in EVE New Citizens Q&A [original thread]
the raven is a great PvP ship. but like all other ships is doesnt work in any situation. just keep the following things in mind. due the need of medslots for tank you lack the ability to use EW/Web/Scram stuff. so you need a ship to support you....
- by wild Ari - at 2007.04.14 10:35:00
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6. shield question - in EVE New Citizens Q&A [original thread]
after your shields are gone its resists arent important anymore. when damage hits armor armor resists are important.
- by wild Ari - at 2007.04.01 10:46:00
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7. Best race type for fleet pvp - in EVE New Citizens Q&A [original thread]
1st: minmatar - atm FCs seem to favour the tempest for its massive alpha strike. unfortunately minmatar is the most skillintesive races to master. and the ships really benefit from high skills. 2nd: gallente - slower and more stable than the frag...
- by wild Ari - at 2007.03.31 10:31:00
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8. No Topic - in EVE New Citizens Q&A [original thread]
Edited by: wild Ari on 31/03/2007 10:17:46 Originally by: Meronis *snip* Is this a realitic goal? yes, definately How long does it take (or how many sp do we need) to be competant enough to enter 0.0 space with a corp or al...
- by wild Ari - at 2007.03.31 10:20:00
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9. Pro-Privateer Thread #2 - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Scotlad Post of the Month absolutely true.
- by wild Ari - at 2007.02.27 11:31:00
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10. Cross training ships? - in EVE New Citizens Q&A [original thread]
no drawback at all. if you roll a minmatar, just take a carrerpath that gives you skills that help with gallente as well.
- by wild Ari - at 2007.01.18 12:01:00
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11. a player concord in 0.0 - in EVE General Discussion [original thread]
common practice in almost all alliance territories.
- by wild Ari - at 2007.01.17 13:40:00
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12. Profession .... I want more than one !!!!! - in EVE New Citizens Q&A [original thread]
the manufacturing part of eve doesnt need many SP at all. Production Efficency and Mass Production are the main skills you need (till you want to enter T2 production). So it fits perfectly into your mining char. Your Combat/PvP char is also suited...
- by wild Ari - at 2007.01.16 08:53:00
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13. Game progression - in EVE New Citizens Q&A [original thread]
with the new character creation system a new char is very well skilled and can do most of the empire stuff and can be compeditive in PvP. Unlike other MMorgs out there the skill system and ship balancing provides roles for smaller ships (exspecial...
- by wild Ari - at 2007.01.16 08:47:00
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14. You Are Your Ship Question - in EVE New Citizens Q&A [original thread]
the best reference to a 'fighter' class ship would be an interceptor. very fast, good firepower, almost no defense. a stardestroyer type vessel would be an carrier/mothership. battleships/battlecruisers would be the frigate class ships in SW (n...
- by wild Ari - at 2007.01.08 14:15:00
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15. EVE needs more PVP not more hunter vs prey. Here is how to do it. - in EVE General Discussion [original thread]
just assemble a gang of say 20 techI cruisers, move out and contact a major 0.0 alliance and tell them youre looking for a fight. tell them your numbers and shipcount and you will get a fair fight. reward? your best night in eve. eve is about ha...
- by wild Ari - at 2007.01.07 11:48:00
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16. Hot to get salvage items for Tech II Rig BPC's - in EVE New Citizens Q&A [original thread]
faction and officer NPCs also give T2 rigparts.
- by wild Ari - at 2007.01.07 11:10:00
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17. Adv. Drone Interfacing - in EVE New Citizens Q&A [original thread]
while adv. drone interfacing wont help you in that specific situation - drone interfacing 5 will do. 20% more damage equals an additional drone so it might be worth training up.
- by wild Ari - at 2007.01.07 11:08:00
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18. BS salvage question. - in EVE New Citizens Q&A [original thread]
L3 worked on everything i encountered yet. Including most player ships, faction and officer spawns.
- by wild Ari - at 2007.01.02 09:02:00
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19. Viability of Command Ships? - in EVE New Citizens Q&A [original thread]
I have to agree with Dillon here. Battlecruisers and Commandships are a valuable asset to every gang. Even with 2-3 ppl the bonuses are huge and noticable. 20% additional Speed can safe your gang while running. With the new gangsystem ppl with ga...
- by wild Ari - at 2006.12.29 11:37:00
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20. Gang Warfare? - in EVE General Discussion [original thread]
common practice: talk to your directors and join your m8s corp for the war. shouldnt be a problem to take a 1-2 week break to help a friend. another way would be to wardec back.
- by wild Ari - at 2006.12.28 11:34:00
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